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cull_clusters.wgsl

Functions

cull_clusters

#
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(128, 1, 1)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
fn cull_clusters (
@builtin(workgroup_id)
workgroup_id: vec3<u32>
@builtin(num_workgroups)
num_workgroups: vec3<u32>
@builtin(local_invocation_index)
local_invocation_index: u32
)

lod_error_is_imperceptible

#
fn lod_error_is_imperceptible (
simplification_error: f32
world_from_local: mat4x4<f32>
world_scale: f32
) -> bool

project_view_space_sphere_to_screen_space_aabb

#
fn project_view_space_sphere_to_screen_space_aabb ( ) -> vec4<f32>