Advanced search tips: use spaces to require multiple terms (AND), | for alternatives (OR), wrap phrases in quotes (="a b"), =term for exact match, 'term to include, !term to exclude, ^term to match prefix, !^term to exclude prefix, .ext$ to match suffix, and !.ext$ to exclude suffix.

meshlet_mesh_material.wgsl

Functions

vertex

#
@vertex
Processes each 3D point in a model before it's drawn
fn vertex (
@builtin(vertex_index)
vertex_input: u32
) ->
@builtin(position)
vec4<f32>

fragment

#
@fragment
Calculates the final color of each pixel on the screen
fn fragment (
@builtin(position)
frag_coord: vec4<f32>
) ->
@location(0)
vec4<f32>

prepass_fragment

#
@fragment
Calculates the final color of each pixel on the screen

Shader defs requirments:

🟢 PREPASS_FRAGMENT

fn prepass_fragment (
@builtin(position)
frag_coord: vec4<f32>
) -> prepass_io::FragmentOutput