downsample.wgsl
Bindings
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🟢 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 COMBINE_BIND_GROUP
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 FIRST_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 SECOND_PASS
Shader defs requirments:
🔴 ARRAY_TEXTURE, 🟢 SECOND_PASS
Structures
Functions
Shader defs requirments:
🟢 ARRAY_TEXTURE
Shader defs requirments:
🔴 ARRAY_TEXTURE
Shader defs requirments:
🟢 ARRAY_TEXTURE
Shader defs requirments:
🔴 ARRAY_TEXTURE
Shader defs requirments:
🟢 ARRAY_TEXTURE
Shader defs requirments:
🔴 ARRAY_TEXTURE
Shader defs requirments:
🟢 SUBGROUP_SUPPORT