Bevy Shader Explorer
Search across packages, versions, files, declarations, and comments. Use multiple terms to narrow results (AND), and add @vertex, @fragment, or @compute to filter by shader stage.
Star
☾
Packages
›
bevy_gaussian_splatting
3.0.0
›
packed.wgsl
Copy import path
Save
Functions
get_position
#
Copy import statement
Active when
PACKED_F32
fn
get_position
(
index:
u32
)
->
vec3
<
f32
>
get_color
#
Copy import statement
Active when
PACKED_F32
fn
get_color
(
index:
u32
,
ray_direction:
vec3
<
f32
>
)
->
vec3
<
f32
>
get_spherical_harmonics
#
Copy import statement
Active when
PACKED_F32
fn
get_spherical_harmonics
(
index:
u32
)
->
array
<
f32
, #{SH_COEFF_COUNT}>
get_rotation
#
Copy import statement
Active when
PACKED_F32
fn
get_rotation
(
index:
u32
)
->
vec4
<
f32
>
get_scale
#
Copy import statement
Active when
PACKED_F32
fn
get_scale
(
index:
u32
)
->
vec3
<
f32
>
get_opacity
#
Copy import statement
Active when
PACKED_F32
fn
get_opacity
(
index:
u32
)
->
f32
get_visibility
#
Copy import statement
Active when
PACKED_F32
fn
get_visibility
(
index:
u32
)
->
f32
Contents
Functions
get_position
get_color
get_spherical_harmonics
get_rotation
get_scale
get_opacity
get_visibility