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gaussian_3d.wgsl

Import path

Functions

compute_cov3d

#

Shader defs requirments:

🟢 GAUSSIAN_3D

fn compute_cov3d (
rotation: vec4<f32>
) -> array<f32, 6>

compute_cov2d_3dgs

#

Shader defs requirments:

🟢 GAUSSIAN_3D

fn compute_cov2d_3dgs (
position: vec3<f32>
index: u32
) -> vec3<f32>