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bevy_gaussian_splatting
6.0.0
3.0.0
5.1.0
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transform.wgsl
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Functions
world_to_clip
#
Copy import statement
Used by 3 shaders in bevy_gaussian_splatting 6.0.0
bevy_gaussian_splatting 6.0.0 — gaussian.wgsl
bevy_gaussian_splatting 6.0.0 — particle.wgsl
bevy_gaussian_splatting 6.0.0 — radix.wgsl
fn
world_to_clip
(
world_pos:
vec3
<
f32
>
)
->
vec4
<
f32
>
in_frustum
#
Copy import statement
Used by 3 shaders in bevy_gaussian_splatting 6.0.0
bevy_gaussian_splatting 6.0.0 — gaussian.wgsl
bevy_gaussian_splatting 6.0.0 — particle.wgsl
bevy_gaussian_splatting 6.0.0 — radix.wgsl
fn
in_frustum
(
clip_space_pos:
vec3
<
f32
>
)
->
bool
Contents
Functions
world_to_clip
in_frustum