Constants
Bindings
Active when
MORPH_TARGETS
AND
SKINS_USE_UNIFORM_BUFFERS
Active when
MORPH_TARGETS
AND
SKINS_USE_UNIFORM_BUFFERS
Active when
MORPH_TARGETS
AND
!SKINS_USE_UNIFORM_BUFFERS
Active when
MORPH_TARGETS
AND
!SKINS_USE_UNIFORM_BUFFERS
Structures
struct
Vertex
{
}
Functions
Active when
MORPH_TARGETS
AND
SKINS_USE_UNIFORM_BUFFERS
Active when
MORPH_TARGETS
AND
!SKINS_USE_UNIFORM_BUFFERS
fn
get_morph_target
(
vertex_index: u32,
weight_index: u32,
descriptor_index: u32
)
->
MorphAttributes
@vertex
Processes each 3D point in a model before it's drawn