meshlet_bindings.wgsl
Import path
Constants
Bindings
Shader defs requirments:
🟢 MESHLET_FILL_CLUSTER_BUFFERS_PASS
Shader defs requirments:
🟢 MESHLET_FILL_CLUSTER_BUFFERS_PASS
Shader defs requirments:
🟢 MESHLET_FILL_CLUSTER_BUFFERS_PASS
Shader defs requirments:
🟢 MESHLET_FILL_CLUSTER_BUFFERS_PASS
Shader defs requirments:
🟢 MESHLET_FILL_CLUSTER_BUFFERS_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS, 🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS_OUTPUT
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS, 🔴 MESHLET_VISIBILITY_BUFFER_RASTER_PASS_OUTPUT
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Structures
Functions
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_CULLING_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_VISIBILITY_BUFFER_RASTER_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS
Shader defs requirments:
🟢 MESHLET_MESH_MATERIAL_PASS