Constants
Used by 4 shaders in naga_oil 0.16.0
Structures
Used by 8 shaders
- bevy_pbr 0.15.3 — mesh_bindings.wgsl
- bevy_pbr 0.15.3 — mesh_preprocess.wgsl
- bevy_pbr 0.15.3 — meshlet_bindings.wgsl
- bevy_pbr 0.15.3 — visibility_buffer_resolve.wgsl
- naga_oil 0.16.0 — depth.wgsl
- naga_oil 0.16.0 — mesh_bindings.wgsl
- naga_oil 0.16.0 — pbr_functions.wgsl
- naga_oil 0.16.0 — wireframe.wgsl