Bindings
Used by 13 shaders
- bevy 0.17.2 — bindless_material.wgsl
- bevy 0.17.2 — extended_material_bindless.wgsl
- bevy_pbr 0.17.2 — lightmap.wgsl
- bevy_pbr 0.17.2 — mesh.wgsl
- bevy_pbr 0.17.2 — mesh_functions.wgsl
- bevy_pbr 0.17.2 — parallax_mapping.wgsl
- bevy_pbr 0.17.2 — pbr_fragment.wgsl
- bevy_pbr 0.17.2 — pbr_prepass.wgsl
- bevy_pbr 0.17.2 — pbr_prepass_functions.wgsl
- bevy_pbr 0.17.2 — prepass.wgsl
- bevy_pbr 0.17.2 — skinning.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — pbr_functions.wgsl
Active when
!MESHLET_MESH_MATERIAL_PASS
AND
PER_OBJECT_BUFFER_BATCH_SIZE