1#define_import_path bevy_pbr::atmosphere::types 10 ground_albedo: vec3<f32>, 12 rayleigh_density_exp_scale: f32, 13 rayleigh_scattering: vec3<f32>, 15 mie_density_exp_scale: f32, 20 ozone_layer_altitude: f32, 21 ozone_layer_width: f32, 22 ozone_absorption: vec3<f32>, 25struct AtmosphereSettings { 26 transmittance_lut_size: vec2<u32>, 27 multiscattering_lut_size: vec2<u32>, 28 sky_view_lut_size: vec2<u32>, 29 aerial_view_lut_size: vec3<u32>, 30 transmittance_lut_samples: u32, 31 multiscattering_lut_dirs: u32, 32 multiscattering_lut_samples: u32, 33 sky_view_lut_samples: u32, 34 aerial_view_lut_samples: u32, 35 aerial_view_lut_max_distance: f32, 36 scene_units_to_m: f32, 38 rendering_method: u32, 44struct AtmosphereTransforms { 45 world_from_atmosphere: mat4x4<f32>,