copy.wgsl
Bindings
@group(0)
@binding(0)
var
src_cubemap:
texture_2d_array<f32>
@group(0)
@binding(1)
var
dst_cubemap:
texture_storage_2d_array<rgba16float, write>
Functions
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(8, 8, 1)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
fn
copy
(
)
@builtin(global_invocation_id)
global_id: vec3u