Bindings
@group(0)
@binding(2)
var<storage, read_write>
indirect_parameters_metadata:
array<IndirectParametersMetadata>
Structures
Functions
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(256, 1, 1)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(256, 1, 1)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(256, 1, 1)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
Calculates a running exclusive sum. https://en.wikipedia.org/wiki/Prefix_sum#Algorithm_1:_Shorter_span,_more_parallel
Information needed to allocate
MeshUniforms.