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Functions

sample_depth_map

#
fn sample_depth_map (
uv: vec2<f32>
, 
material_bind_group_slot: u32
) -> f32

parallaxed_uv

#
fn parallaxed_uv (
depth_scale: f32
, 
max_layer_count: f32
, 
max_steps: u32
, 
original_uv: vec2<f32>
, 
Vt: vec3<f32>
, 
material_bind_group_slot: u32
) -> vec2<f32>
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