Bindings
@if(SKINNED && SKINS_USE_UNIFORM_BUFFERS)
@group(2)
@binding(1)
var<uniform>
joint_matrices:
SkinnedMesh
@if(SKINNED && SKINS_USE_UNIFORM_BUFFERS)
@group(2)
@binding(6)
var<uniform>
prev_joint_matrices:
SkinnedMesh