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gaussian_blur.wesl
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Functions
gaussian_blur
#
Returns the resulting color of the fragment.
fn
gaussian_blur
(
color_texture:
texture_2d
<
f32
>
,
color_texture_sampler:
sampler
,
frag_coord:
vec4
<
f32
>
,
coc:
f32
,
frag_offset:
vec2
<
f32
>
)
->
vec4
<
f32
>
Contents
Functions
gaussian_blur
Returns the resulting color of the fragment.