1#define_import_path bevy_render::globals3struct Globals {4 // The time since startup in seconds5 // Wraps to 0 after 1 hour.6 time: f32,7 // The delta time since the previous frame in seconds8 delta_time: f32,9 // Frame count since the start of the app.10 // It wraps to zero when it reaches the maximum value of a u32.11 frame_count: u32,12#ifdef SIXTEEN_BYTE_ALIGNMENT13 // WebGL2 structs must be 16 byte aligned.14 _webgl2_padding: f3215#endif16};