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2struct MeshMetadata {
3 /// AABB for decompressing positions.
4 aabb_center: vec3<f32>,
5 pad_a: u32,
6 aabb_half_extents: vec3<f32>,
7 pad_b: u32,
8 /// UV channels range for decompressing UVs coordinates.
9 uv_channels_min_and_extents: array<vec4<f32>, 2>,
10};
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