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Functions

resolve_dlss_rr_textures

#
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(8, 8, 1)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
fn resolve_dlss_rr_textures (
@builtin(global_invocation_id)
global_id: vec3<u32>
)

env_brdf_approx2

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Used by 1 shader in bevy_solari 0.19.1
fn env_brdf_approx2 (
specular_color: vec3<f32>,
alpha: f32,
N: vec3<f32>,
V: vec3<f32>
) -> vec3<f32>
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