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Functions

initial_and_shade

#
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(8, 8, 1)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
fn initial_and_shade (
@builtin(workgroup_id)
workgroup_id: vec3<u32>
, 
@builtin(global_invocation_id)
global_id: vec3<u32>
)
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