1#define_import_path bevy_sprite::sprite_view_bindings23#import bevy_render::view::View45@group(0) @binding(0) var<uniform> view: View;67@group(0) @binding(1) var dt_lut_texture: texture_3d<f32>;8@group(0) @binding(2) var dt_lut_sampler: sampler;9