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bevy_sprite_render
0.18.1
0.17.0
0.17.1
0.17.2
0.17.3
0.18.0
0.19.1
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mesh2d_bindings.wgsl
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Used by 1 shader in bevy_sprite_render 0.18.1
bevy_sprite_render 0.18.1 — mesh2d_functions.wgsl
Active when
PER_OBJECT_BUFFER_BATCH_SIZE
@
group
(
1
)
@
binding
(
0
)
var
<
uniform
>
mesh:
array
<
Mesh2d
, #{PER_OBJECT_BUFFER_BATCH_SIZE}u>
Active when
!PER_OBJECT_BUFFER_BATCH_SIZE
@
group
(
1
)
@
binding
(
0
)
var
<
storage
>
mesh:
array
<
Mesh2d
>
Contents
Bindings
mesh