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bevy_ui
0.16.2
0.15.0
0.15.1
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0.15.3
0.15.4
0.16.0
0.16.1
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ui_vertex_output.wgsl
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Structures
UiVertexOutput
#
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Used by 2 shaders
bevy 0.16.2 — custom_ui_material.wgsl
bevy_ui 0.16.2 — ui_material.wgsl
The Vertex output of the default vertex shader for the Ui Material pipeline.
struct
UiVertexOutput
{
@
location
(
0
)
uv:
vec2
<
f32
>,
@
location
(
1
)
border_widths:
vec4
<
f32
>,
@
location
(
2
)
border_radius:
vec4
<
f32
>,
@
location
(
3
)
@
interpolate
(
flat
)
size:
vec2
<
f32
>,
@
builtin
(
position
)
position:
vec4
<
f32
>,
}
Contents
Structures
UiVertexOutput
The Vertex output of the default vertex shader for the Ui Material pipeline.