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bevy_ui_render
0.19.1
0.17.0
0.17.1
0.17.2
0.17.3
0.18.0
0.18.1
0.19.0
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ui_vertex_output.wgsl
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Structures
UiVertexOutput
#
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Used by 5 shaders
bevy 0.19.1 — custom_ui_material.wgsl
bevy_dev_tools 0.19.1 — frame_time_graph.wgsl
bevy_feathers 0.19.1 — alpha_pattern.wgsl
bevy_feathers 0.19.1 — color_plane.wgsl
bevy_ui_render 0.19.1 — ui_material.wgsl
The Vertex output of the default vertex shader for the Ui Material pipeline.
struct
UiVertexOutput
{
@
location
(
0
)
uv:
vec2
<
f32
>,
@
location
(
1
)
border_widths:
vec4
<
f32
>,
@
location
(
2
)
border_radius:
vec4
<
f32
>,
@
location
(
3
)
@
interpolate
(
flat
)
size:
vec2
<
f32
>,
@
builtin
(
position
)
position:
vec4
<
f32
>,
}
Contents
Structures
UiVertexOutput
The Vertex output of the default vertex shader for the Ui Material pipeline.