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random.wgsl

Import path

Functions

random

#
fn random ( ) -> f32

random2d

#
fn random2d ( ) -> f32

random2di

#

Sometimes needed for noise functions that sample multiple corners.

fn random2di ( ) -> f32

cubic_hermite_curve

#
fn cubic_hermite_curve ( ) -> f32

cubic_hermite_curve_2d

#
fn cubic_hermite_curve_2d ( ) -> vec2<f32>