skybox.wgsl
Name | Group | Binding index | Binding type | Type |
---|---|---|---|---|
skybox
#
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0 | 0 | texture_cube<f32> | |
skybox_sampler
#
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0 | 1 |
sampler
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|
view
#
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0 | 2 | <uniform> | View |
uniforms
#
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0 | 3 | <uniform> | SkyboxUniforms |
Name | Type | Shader Def |
---|---|---|
brightness |
f32
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|
transform |
mat4x4<f32>
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|
_wasm_padding_8b |
u32
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🟢 SIXTEEN_BYTE_ALIGNMENT |
_wasm_padding_12b |
u32
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🟢 SIXTEEN_BYTE_ALIGNMENT |
_wasm_padding_16b |
u32
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🟢 SIXTEEN_BYTE_ALIGNMENT |
Parameter | Type |
---|---|
position |
vec2<f32>
![]() |
viewport |
vec4<f32>
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Parameter | Type |
---|---|
vertex_index |
u32
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Parameter | Type |
---|---|
in | VertexOutput |