skinning.wgsl
Name | Group | Binding index | Binding type | Type | Shader Def |
---|---|---|---|---|---|
joint_matrices
#
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1 | 1 | <uniform> | SkinnedMesh | 🟢 SKINNED |
prev_joint_matrices
#
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1 | 6 | <uniform> | SkinnedMesh | 🟢 SKINNED |
🟢 SKINNED
Parameter | Type |
---|---|
indexes |
vec4<u32>
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weights |
vec4<f32>
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🟢 SKINNED
Parameter | Type |
---|---|
indexes |
vec4<u32>
![]() |
weights |
vec4<f32>
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🟢 SKINNED
Parameter | Type |
---|---|
in |
mat3x3<f32>
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🟢 SKINNED
Parameter | Type |
---|---|
world_from_local |
mat4x4<f32>
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normal |
vec3<f32>
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