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1#import consts
2#import fns
3#import globals
4// #import struct_members
5#import structs
7fn main() -> f32 {
8 let a = consts::fine + consts::bad_;
9 let b = fns::fine(1.0) + fns::bad_(2.0);
10 let c = globals::fine + globals::bad_;
11 var d: structs::IsFine;
12 d.fine = 3.0;
13 var e: structs::Isbad_;
14 e.fine_member = 4.0;
15 // var f = struct_members::FineStruct;
16 // f.fine = 5.0;
17 // var g = struct_members::BadStruct;
18 // g.also_fine = 6.0;
19 // g.bad_ = 7.0;
21 return a + b + c + d.fine + e.fine_member; // + f.fine + g.also_fine + g.bad_;
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