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naga_oil
0.16.0
0.22.0
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import.wgsl
Save
Structures
InStruct
#
struct
InStruct
{
@
location
(
0
)
attr_in_struct:
vec4
<
f32
>,
}
Functions
fragment
#
@fragment
Calculates the final color of each pixel on the screen
ok
fn
fragment
(
struct_in_param:
InStruct
,
@
location
(
1
)
attr_in_param:
vec4
<
f32
>
)
Contents
Structures
InStruct
Functions
fragment
ok