1#define_import_path filters3diagnostic(warning, derivative_uniformity);5fn diagnostic_test(s : sampler, tex : texture_2d<f32>, ro_buffer : array<f32, 4>) -> vec4f {6 if ro_buffer[0] == 0 {7 // Emits a derivative uniformity error during validation.8 return textureSample(tex, s, vec2(0.,0.));9 }11 return vec4f(0.);12}