Constants
Bindings
@group(0)
@binding(5)
var
mesh_view_bindings__directional_shadow_textures_sampler:
sampler_comparison
@group(0)
@binding(7)
var<storage>
mesh_view_bindings__cluster_light_index_lists:
mesh_view_types__ClusterLightIndexLists
@group(0)
@binding(8)
var<storage>
mesh_view_bindings__cluster_offsets_and_counts:
mesh_view_types__ClusterOffsetsAndCounts
Structures
Functions
@fragment
Calculates the final color of each pixel on the screen