1struct Vertex {2 a: bool,3 b: bool,4 c: bool,5}7struct Input {8 one: bool,9 two: bool,10 three: bool,11}13fn inner(in: Input) {14 if (in.one == in.two) {15 discard;16 }17}19@fragment20fn outer(v: Vertex) {21 var input: Input;23 input.one = v.a;24 input.two = v.b;25 input.three = v.c;27 inner(input);28}