Bevy Shader Explorer
Search across packages, versions, files, declarations, and comments. Use multiple terms to narrow results (AND), and add @vertex, @fragment, or @compute to filter by shader stage.
Packages
›
wgpu-core
30.0.1
26.0.1
27.0.3
29.0.4
›
timestamp_normalization.wgsl
Save
Constants
TIMESTAMP_PERIOD_MULTIPLY
#
const
TIMESTAMP_PERIOD_MULTIPLY:
u32
=
1
TIMESTAMP_PERIOD_SHIFT
#
const
TIMESTAMP_PERIOD_SHIFT:
u32
=
0
Bindings
timestamps
#
@
group
(
0
)
@
binding
(
0
)
var
<
storage, read_write
>
timestamps:
array
<Uint64>
Structures
ImmediateData
#
struct
ImmediateData
{
timestamp_offset:
u32
,
timestamp_count:
u32
,
}
Functions
main
#
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(64)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
fn
main
(
@
builtin
(
global_invocation_id
)
id:
vec3u
)
Contents
Constants
TIMESTAMP_PERIOD_MULTIPLY
TIMESTAMP_PERIOD_SHIFT
Bindings
timestamps
Structures
ImmediateData
Functions
main