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Functions

get_color

#
Active when
GAUSSIAN_3D_STRUCTURE AND PLANAR_F16
fn get_color (
index: u32,
ray_direction: vec3<f32>
) -> vec3<f32>
Active when
GAUSSIAN_3D_STRUCTURE AND !PLANAR_F16
fn get_color (
index: u32,
ray_direction: vec3<f32>
) -> vec3<f32>
Active when
!GAUSSIAN_3D_STRUCTURE AND PLANAR_F32
fn get_color (
index: u32,
dir_t: f32,
ray_direction: vec3<f32>
) -> vec3<f32>

get_position

#
Active when
GAUSSIAN_3D_STRUCTURE AND PLANAR_F16
fn get_position (
index: u32
) -> vec3<f32>
Active when
GAUSSIAN_3D_STRUCTURE AND !PLANAR_F16
fn get_position (
index: u32
) -> vec3<f32>
Active when
!GAUSSIAN_3D_STRUCTURE AND PLANAR_F32
fn get_position (
index: u32
) -> vec3<f32>

get_spherical_harmonics

#
Active when
GAUSSIAN_3D_STRUCTURE AND PLANAR_F16
fn get_spherical_harmonics (
index: u32
) -> array<f32, #{SH_COEFF_COUNT}>
Active when
GAUSSIAN_3D_STRUCTURE AND !PLANAR_F16
fn get_spherical_harmonics (
index: u32
) -> array<f32, #{SH_COEFF_COUNT}>

get_cov3d

#
Active when
GAUSSIAN_3D_STRUCTURE AND PLANAR_F16 AND PRECOMPUTE_COVARIANCE_3D
fn get_cov3d (
index: u32
) -> array<f32, 6>

get_rotation

#
Active when
GAUSSIAN_3D_STRUCTURE AND PLANAR_F16 AND !PRECOMPUTE_COVARIANCE_3D
fn get_rotation (
index: u32
) -> vec4<f32>
Active when
GAUSSIAN_3D_STRUCTURE AND !PLANAR_F16
fn get_rotation (
index: u32
) -> vec4<f32>

get_scale

#
Used by 1 shader in bevy_gaussian_splatting 5.1.0
Active when
GAUSSIAN_3D_STRUCTURE AND PLANAR_F16 AND !PRECOMPUTE_COVARIANCE_3D
fn get_scale (
index: u32
) -> vec3<f32>
Active when
GAUSSIAN_3D_STRUCTURE AND !PLANAR_F16
fn get_scale (
index: u32
) -> vec3<f32>
Active when
!GAUSSIAN_3D_STRUCTURE AND PLANAR_F32
fn get_scale (
index: u32
) -> vec3<f32>

get_opacity

#
Active when
GAUSSIAN_3D_STRUCTURE AND PLANAR_F16
fn get_opacity (
index: u32
) -> f32
Active when
GAUSSIAN_3D_STRUCTURE AND !PLANAR_F16
fn get_opacity (
index: u32
) -> f32
Active when
!GAUSSIAN_3D_STRUCTURE AND PLANAR_F32
fn get_opacity (
index: u32
) -> f32

get_visibility

#
Active when
GAUSSIAN_3D_STRUCTURE AND PLANAR_F16
fn get_visibility (
index: u32
) -> f32
Active when
GAUSSIAN_3D_STRUCTURE AND !PLANAR_F16
fn get_visibility (
index: u32
) -> f32
Active when
!GAUSSIAN_3D_STRUCTURE AND PLANAR_F32
fn get_visibility (
index: u32
) -> f32

get_isotropic_rotations

#
Used by 1 shader in bevy_gaussian_splatting 5.1.0
Active when
!GAUSSIAN_3D_STRUCTURE AND PLANAR_F32
fn get_isotropic_rotations (
index: u32
) -> mat2x4<f32>

get_spherindrical_harmonics

#
Active when
!GAUSSIAN_3D_STRUCTURE AND PLANAR_F32
fn get_spherindrical_harmonics (
index: u32
) -> array<f32, #{SH_4D_COEFF_COUNT}>

get_timestamp

#
Used by 1 shader in bevy_gaussian_splatting 5.1.0
Active when
!GAUSSIAN_3D_STRUCTURE AND PLANAR_F32
fn get_timestamp (
index: u32
) -> f32

get_time_scale

#
Used by 1 shader in bevy_gaussian_splatting 5.1.0
Active when
!GAUSSIAN_3D_STRUCTURE AND PLANAR_F32
fn get_time_scale (
index: u32
) -> f32
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