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Functions

cov2d

#
fn cov2d (
position: vec3<f32>,
cov3d: array<f32, 6>
) -> vec3<f32>

get_bounding_box_clip

#
Used by 1 shader in bevy_gaussian_splatting 6.0.0
fn get_bounding_box_clip (
cov2d: vec3<f32>,
direction: vec2<f32>,
cutoff: f32
) -> vec4<f32>

intrinsic_matrix

#
Used by 1 shader in bevy_gaussian_splatting 6.0.0
fn intrinsic_matrix () -> mat3x4<f32>

get_rotation_matrix

#

get_scale_matrix

#
Contents