Bindings
Used by 8 shaders
Active when
BINDLESS
@group(#{MATERIAL_BIND_GROUP})
@binding(0)
var<storage>
material_indices:
array<StandardMaterialBindings>
Active when
BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
Active when
!BINDLESS
AND
PBR_ANISOTROPY_TEXTURE_SUPPORTED
Active when
!BINDLESS
AND
PBR_ANISOTROPY_TEXTURE_SUPPORTED
Active when
!BINDLESS
AND
PBR_TRANSMISSION_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_TRANSMISSION_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_TRANSMISSION_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_TRANSMISSION_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_TRANSMISSION_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_TRANSMISSION_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_MULTI_LAYER_MATERIAL_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_MULTI_LAYER_MATERIAL_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_MULTI_LAYER_MATERIAL_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_MULTI_LAYER_MATERIAL_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_MULTI_LAYER_MATERIAL_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_MULTI_LAYER_MATERIAL_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_SPECULAR_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_SPECULAR_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_SPECULAR_TEXTURES_SUPPORTED
Active when
!BINDLESS
AND
PBR_SPECULAR_TEXTURES_SUPPORTED
Structures
struct
StandardMaterialBindings
{
}