Bindings
Active when
MULTISAMPLED
Active when
!MULTISAMPLED
Active when
DENSITY_TEXTURE
Active when
DENSITY_TEXTURE
Structures
Functions
@vertex
Processes each 3D point in a model before it's drawn
@fragment
Calculates the final color of each pixel on the screen
The GPU version of [
VolumetricFog]. See the comments involumetric_fog/mod.rsfor descriptions of the fields here.