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presample_light_tiles.wgsl

Import path

Functions

presample_light_tiles

#
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(1024, 1, 1)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
fn presample_light_tiles (
@builtin(workgroup_id)
workgroup_id: vec3<u32>
@builtin(local_invocation_index)
sample_index: u32
)

pack_resolved_light_sample

#
fn pack_resolved_light_sample ( ) -> ResolvedLightSamplePacked

unpack_resolved_light_sample

#
fn unpack_resolved_light_sample (
exposure: f32
) -> ResolvedLightSample