Structures
Functions
Used by 3 shaders in bevy_feronia 0.5.6
fn
displace_vertex_and_calc_normal
(
wind: Wind,
noise: SampledNoise,
instance: InstanceInfo,
)
->
DisplacedVertex
fn
calculate_macro_curve
(
wind: Wind,
noise: SampledNoise,
instance: InstanceInfo,
)
->
CurveResult
fn
apply_micro_details
(
curve_data: CurveResult,
wind: Wind,
instance: InstanceInfo,
noise: SampledNoise
)
->
vec3<f32>