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bevy_pbr
0.17.3
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prepass_utils.wgsl
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Functions
prepass_depth
#
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Used by 7 shaders
bevy 0.17.3 — show_prepass.wgsl
bevy_pbr 0.17.3 — deferred_lighting.wgsl
bevy_pbr 0.17.3 — forward_decal.wgsl
bevy_pbr 0.17.3 — pbr_fragment.wgsl
bevy_pbr 0.17.3 — pbr_transmission.wgsl
bevy_pbr 0.17.3 — ssr.wgsl
bevy_post_process 0.17.3 — motion_blur.wgsl
Active when
DEPTH_PREPASS
fn
prepass_depth
(
frag_coord:
vec4
<
f32
>,
sample_index:
u32
)
->
f32
prepass_normal
#
Copy import statement
Used by 6 shaders
bevy 0.17.3 — show_prepass.wgsl
bevy_pbr 0.17.3 — deferred_lighting.wgsl
bevy_pbr 0.17.3 — pbr_fragment.wgsl
bevy_pbr 0.17.3 — pbr_transmission.wgsl
bevy_pbr 0.17.3 — ssr.wgsl
bevy_post_process 0.17.3 — motion_blur.wgsl
Active when
NORMAL_PREPASS
fn
prepass_normal
(
frag_coord:
vec4
<
f32
>,
sample_index:
u32
)
->
vec3
<
f32
>
prepass_motion_vector
#
Copy import statement
Used by 6 shaders
bevy 0.17.3 — show_prepass.wgsl
bevy_pbr 0.17.3 — deferred_lighting.wgsl
bevy_pbr 0.17.3 — pbr_fragment.wgsl
bevy_pbr 0.17.3 — pbr_transmission.wgsl
bevy_pbr 0.17.3 — ssr.wgsl
bevy_post_process 0.17.3 — motion_blur.wgsl
Active when
MOTION_VECTOR_PREPASS
fn
prepass_motion_vector
(
frag_coord:
vec4
<
f32
>,
sample_index:
u32
)
->
vec2
<
f32
>
Contents
Functions
prepass_depth
prepass_normal
prepass_motion_vector