Functions
Used by 13 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — custom_vertex_attribute.wgsl
- bevy 0.17.3 — instancing.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — forward_decal.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- bevy_pbr 0.17.3 — volumetric_fog.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
Used by 9 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
Used by 9 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
Used by 12 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- bevy_pbr 0.17.3 — visibility_buffer_hardware_raster.wgsl
- bevy_pbr 0.17.3 — visibility_buffer_resolve.wgsl
- bevy_pbr 0.17.3 — visibility_buffer_software_raster.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
Used by 12 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — custom_vertex_attribute.wgsl
- bevy 0.17.3 — instancing.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- bevy_pbr 0.17.3 — volumetric_fog.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
Used by 9 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
Used by 9 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
Used by 9 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
Used by 9 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
Used by 9 shaders
- bevy 0.17.3 — automatic_instancing.wgsl
- bevy 0.17.3 — custom_stencil.wgsl
- bevy 0.17.3 — specialized_mesh_pipeline.wgsl
- bevy 0.17.3 — storage_buffer.wgsl
- bevy_pbr 0.17.3 — mesh.wgsl
- bevy_pbr 0.17.3 — prepass.wgsl
- naga_oil 0.19.1 — depth.wgsl
- naga_oil 0.19.1 — mesh.wgsl
- naga_oil 0.19.1 — wireframe.wgsl
NOTE: The intermediate world_position assignment is important for precision purposes when using the ‘equals’ depth comparison function.