presample_light_tiles.wgsl
Import path
Bindings
@group(1)
@binding(2)
var<storage, read_write>
light_tile_resolved_samples:
array<ResolvedLightSamplePacked>
Structures
Functions
@compute
Runs custom parallel code on the GPU, not limited to graphics
@workgroup_size(1024, 1, 1)
Defines the size of a thread group. One to three numbers: width (x), height (y), and depth (z). Missing values default to 1
fn
unpack_resolved_light_sample
(
packed:
ResolvedLightSamplePacked
,
exposure:
f32
)
->
ResolvedLightSample