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Each row corresponds to one row in the ParticleBuffer. The total number of rows in the
IndirectBuffer is the capacity of the ParticleBuffer itself (that is, they have the same
number of rows).
Indirection buffer storing the indices of alive and dead particles as a contiguous
range, to ensure we can dispatch a tight number of workgroups only for alive particles,
and can find a dead one to recycle quickly.
Append buffer populated during the Update pass of the previous frame by a parent effect,
and read back by its child effect(s) during the Init pass of the next frame.
Each row corresponds to one row in the ParticleBuffer. The total number of rows in the IndirectBuffer is the capacity of the ParticleBuffer itself (that is, they have the same number of rows).