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Bindings

view

#

lights

#

point_shadow_textures

#

point_shadow_textures_comparison_sampler

#

point_shadow_textures_linear_sampler

#

directional_shadow_textures

#

directional_shadow_textures_comparison_sampler

#

directional_shadow_textures_linear_sampler

#

clusterable_objects

#

clusterable_object_index_lists

#

cluster_offsets_and_counts

#

globals

#

fog

#

light_probes

#

visibility_ranges

#

ssr_settings

#

screen_space_ambient_occlusion_texture

#

environment_map_uniform

#

dt_lut_texture

#

dt_lut_sampler

#

depth_prepass_texture

#

normal_prepass_texture

#

motion_vector_prepass_texture

#

deferred_prepass_texture

#

view_transmission_texture

#

view_transmission_sampler

#

oit_layers

#

oit_layer_ids

#

oit_settings

#

diffuse_environment_maps

#

specular_environment_maps

#

diffuse_environment_map

#

specular_environment_map

#

environment_map_sampler

#

irradiance_volumes

#

irradiance_volume

#

irradiance_volume_sampler

#

clustered_decals

#

clustered_decal_textures

#

clustered_decal_sampler

#
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